JONATHAN RIVA

Resume & Contact
Jonathan C.C. Riva
e: jon@jonriva.com61-2450 161a street
Surrey, BC v3S 8K4
T: 604-376-1804
Profile
A unique individual, with a wide range of experience and skills. A proven leader, with excellent organizational skills. With the goal to obtain a modeling and texturing job in a production environment which is motivated and provides a place where I can employ and improve my creative and technical skills.
Areas of Strength
Team leader and player, Passionate, hardworking, Eye for detail, Extremely OrganizedProfessional Experience
Staff Character Artist- Electronic Arts.
Burnaby, BC - current
- created Feedback to Outsource house\\\'s to ensure the branding and quality bar is hit for NHL
- Match likeness of new and existing, and bringing up the quality of the characters.
- Developed a in depth step by step modeling Bible for outsource houses to generate the highest quality assets
- Managed and directed the outsourcing 90% of all the characters developed externally for the game
- Created briefs, feedback, and staying on the asset until it was 100% up to the quality needed.
- I also modeled assets, bug fixing, filling the roll of a character artist.
- Set up and developed a uniform layout for characters
- Modeled high res characters to a film quality level
- Created a wide range of characters to be compiled in massive
- Weighted and tested in game characters as well as cinematic characters
- Set up and developed a uniform layout for characters
- Fixed character bugs in game
- Modeling characters, props, and Environments
- Worked with a team to meet production deadlines and scheduling
- Modified existing characters to high resolution to suit production quality
- Created and textured main characters
- Delivered on time and to request
- Worked with a team to develop a overall style
- Developed and created ideas to suit clients requests
- Produced hyper real models containing textures
- Completed concept sketches and worked hand in hand with other concept artists
- Lead a team of eight people to fulfill timelines and client satisfaction
Character Outsource Artist- Propaganda Games.
Vancouver, BC - 2009 - 2011
Character Artist - C.I.S., Deluxe
Vancouver, BC - 2009
Technical Character Artist - Radical Entertainment.
Vancouver, BC- 2008
Character Modeler - Bardel Ent.
Vancouver, BC - 2007 - 2008
Character modeler and texture artist - Digital Alchemy Ent.
Vancouver, BC - 2007
Assistant Art Director, Character Lead, Modeler - OMENS Studios
KL, Malaysia - 2006
Education & Skills
Software - Soft Image XSI, Z Brush, Maya, Mudbox, Adobe Photoshop,UnrealPRIVATE TUTORING - 6 months of animation ( Martin L Heureux)
CDIS - Completed 1 year of Character Animation Program, Burnaby,BC